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**Describe the bug**
As suggested in #1994, increased the rendering priority of the camera stream to first(0) in sceneform sdk.
Occlusion works but causes a performance issue like when moving my de…
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It would be a very useful feature if ARCore offered the ability to manually generate Plane Trackable objects when provided a plane's extents, type and center Pose.
Main goal of this feature request…
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Hi, I want to make some changes about this function:
https://github.com/googlecodelabs/arcore-augmentedimage-intro/blob/master/arcore-android-sdk-1.18.1/samples/augmented_image_java/app/src/main/java…
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### SPECIFIC ISSUE ENCOUNTERED
2020-05-20 16:20:08.291 5450-5450/? A/DEBUG: signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
2020-05-20 16:20:08.291 5450-5450/? A/DEBUG: Abort messa…
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Reference: https://www.youtube.com/watch?v=PfCZEQxTvqA https://github.com/schteppe/gpu-physics.js/
I could randomly scatter a bunch of planks bounded by a rectangular 1 meter x 1 meter box. Then pl…
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I am working on a project that will have a 3D model viewer in one fragment. In order to do so, I decided to use sceneform.
I downloaded sceneform plugin into Adnroid studio, downloaded and extract…
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A basic sample application that demonstrates the direct integration of Vuforia/Filament
I think of a way to integrate three projects into a new project
ImageTargets(Vuforia\Samples)
filament-main…
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I am working to integrate mediapipe handtracking application with Arcore(Sceneform).I added arcore dependencies in mediapipe code and made few changes to it.I added a arfragment in the mediapipe code …
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### SPECIFIC ISSUE ENCOUNTERED
DepthAPI not supported.
"While depth sensors, such as time-of-flight (ToF) sensors, are not required for the Depth API to work, having them will further improve …
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### SPECIFIC ISSUE ENCOUNTERED
I am trying to place necklace for which I need to manually control the rotation in update else the gameobject will rotate with face but doing that makes the gameo…