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Multishade brush- what is it the basic idea:
1.You set your cell shade gradients in the colour palette - by carefully putting them in the right order
![gradientindexes](https://user-images.github…
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```
What steps will reproduce the problem?
1. Use Arial.
2. Make a Textfield3D.
3. Use a ShadingColorMaterial.
What is the expected output? What do you see instead?
Good shading. Bad shading.
Please…
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```
What steps will reproduce the problem?
1. Use Arial.
2. Make a Textfield3D.
3. Use a ShadingColorMaterial.
What is the expected output? What do you see instead?
Good shading. Bad shading.
Please…
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- Start from the VR template for good baseline settings
- Enabling Forward Shading (instead of Deferred Shading) has strong performance benefits for VR, see [docs](https://docs.unrealengine.com/5.3/e…
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Before i installed the fix, all of my combat effects used to be normal. After I installed the fix for the cutscene lag, my combat effects are kind of pixelated. for short it is pixelated to the point …
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The "Muscular" body type has the exact same bases as the "Male" body type. As such, all we have to do is copy/paste the "Male" Shoot animations and add in the "Muscular" shading. I haven't done much w…
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Issue imported from https://tracker.freecad.org/view.php?id=4594
* **Reporter:** dudo
* **Date submitted:** 3/10/2021
* **FreeCAD version:** 0.2
* **Category:** Bug
* **Status:** new
* **Tags:…
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Hi! We came across what seems to be a bug or if not, our misunderstanding of using/configuring `aaraar` and would appreciate some help. We have a project with the following:
* `lib1` which contains…
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```
What steps will reproduce the problem?
1. Use Arial.
2. Make a Textfield3D.
3. Use a ShadingColorMaterial.
What is the expected output? What do you see instead?
Good shading. Bad shading.
Please…
-
### Description of Issue
https://github.com/PixarAnimationStudios/USD/blob/release/pxr/usd/usdShade/testenv/testUsdShadeMaterialAuthoring/baseline/char_shading_compact.usda is not legal in UsdShade …