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Hello I have made textures of lightning weapons.
I don't know if they are good (some of them should be reworked), but I hope you will like them :)
Here is some small preview (Paint.net)
![saber d…
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GLideN64 Version: build 1.0.764 on AppVeyor
GPU: Nvidia GTX 285 (OpenGL 3.3)
OS: Windows 10
Emulator: Project 64 2.3 and 3.0
Game: Any
Log output: None
![GLideN64_Fighting_Force_002](https://u…
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* call mojang API async
* Cache head textures and save them in order to need less calls to the mojang API.
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Are there any plans to support texture buffers?
Where would be a good place to start to add texture buffers?
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I was testing ETC1 textures (converted from .PNG) using ```Texture.Builder``` and then using ```.setSource(Callable)``` but get the warning "the InputStream is not a valid bitmap". Setting the source …
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```
* Once normals are calculated, lighting can be applied to the terrain.
* Textures, applied in a "noisy way", can greatly enhance the realism.
```
Original issue reported on code.google.com …
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Texture-resizing is affected to every texture that is loaded. But we have some textures, e.g. background-images where this results into a very blurred background-image. What's the best way to solve th…
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```
I got the model to show but not the TX. anyone that could help ? The texter
file is brand_base_TX_CM.dds and the files are from League oF Legends (Game).
What version of the product are you us…
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```
What is the problem?
Upon pressing F4 to open the menu this happens;
attempt to call method 'MoneyTab' (a nil value)
darkrp/gamemode/client/vgui.lua:255
Also, the textures are pink, and textures…
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Imagine if you mixed these two.......... cancer aside, it might look good.......
![unnamed](https://user-images.githubusercontent.com/10619135/31424728-c63bcd6a-ae29-11e7-98bf-e74050fa14a7.png)
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