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I want to be able to use animated objects created in the Tiled map editor program
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The osm-qa-tile + tile-reduce analysis stack is an efficient and simple large-scale OpenStreetMap data analysis system that doesn't rely on external APIs such as the openstretmap.org/api, overpass, or…
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It is hard to make polygons for entire countries or oceans with good detail on the coasts (to z13 or so) without also requiring the interiors to be represented by thousands of identical tiles that do …
e-n-f updated
5 years ago
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See [When using replacement refinement, can multiple children be combined into one request?](https://github.com/AnalyticalGraphicsInc/3d-tiles#when-using-replacement-refinement-can-multiple-children-b…
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The guidelines currently don't provide recommendations for streaming data.
- For raster, Cloud Optimized GeoTIFF (COG) is a promising candidate. However, it is not yet certified as archival format …
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@ldicker83 was looking to use Doxygen for documenting the code. Doxygen is widely used and popular and I have no issue trending toward using it.
Wanted to open this issue to give a chance for anyo…
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Allow to add/remove sprites to the hero (or even for any entity if you agree). We could keep the syntax used for custom entities, that is:
```
hero:create_sprite(animation_set_id, [sprite_name])
hero…
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**Is your feature request related to a problem? Please describe.**
Visualize differences between our score and a given comparison indicator on a map -- this is in ticket 190. Even if just locally and…
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Back before you used a script, the contents of the ASCII graphics pack were kept to a minimum; now they contain complete raws. I'm guessing this was meant to be a temporary implementation while you we…
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When using UD-Viz, one has no simple way (through the GUI itself) to retrieve information (sources/characteristics/description) concerning the displayed data. For example when a 3DTiles is displayed w…