-
Hidden brushes inside a groupe are still taken into account for selecting that group when clicking on stuff.
Example here, I hide the brushes inside the group on the right, but I can't always select …
-
### System Information
TrenchBroom Build: v2019.5-RC2 Release on Windows 10
### Expected Behavior
No operations with the Face edit tool should be able to crash the editor. However, when I was d…
-
### System Information
e.g. TrenchBroom V2.0.0-RC4 on Windows 10
### Expected Behavior
Well I just read that this is an existing issue, so iiuc, you can't expect to subtract from a brush usin…
-
When using Flip Horizontally or Flip Vertically on a light entity with a "mangle" key, the mangle values are changed, but not in a way that makes sense with the flip being done.
For example if I flip…
-
### System Information
Windows 10 64bits
e.g. TrenchBroom V2019.5-RC6 Release on Windows 10
### Expected Behavior
Let me map for more than 3 minutes
### Steps to Reproduce
Any actions relate…
-
https://github.com/kduske/TrenchBroom/issues/2755 was a few things mixed together. The part with the invisible entity interfering with the paste is fixed.
However, part of it is not fixed: If your …
-
### System Information
TrenchBroom-Win32-v2019.5-RC2-Release on Windows 10
I have a map for JKA with an .ASE file for terrain that I made in Blender. It shows up nicely in GtkRadiant 1.6 and the…
-
Hi there,
Just a quick question about your tool. Are you saying that your tool has the ability to take a Quake map, and generate UE4 geometry brushes from the Quake map data?
If so, I'd love to …
-
### System Information
TrenchBroom V2019.5 on Windows 10
There's rounding error in displayed offset.
As ericw explained: "The -65.540001 thing is just from how 32-bit floats work
when you load…
-
Hey @qbism,
We've chatted before on the InsideQC forum. I maintain Quake2 and Quetoo support for GtkRadiant. Currently, Quake2 map compilation is provided by Quetoo's tool, _quemap_. However, Queto…