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qbism
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q2tools-220
Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.
GNU General Public License v2.0
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`-extra` doesn't seem to make difference
#46
samfromcadott
opened
1 week ago
1
Bump actions/download-artifact from 3 to 4.1.7 in /.github/workflows
#45
dependabot[bot]
closed
2 months ago
0
Extended map sizes leak
#44
qbism
closed
9 months ago
1
[Feature request] proper SURF_ALPHATEST support
#43
SirYodaJedi
closed
9 months ago
8
Incomplete SURF_ALPHATEST support
#42
SirYodaJedi
closed
1 year ago
1
Is there a way to -chop liquid?
#41
JafiMapping
closed
1 year ago
5
Sunlight question
#40
JafiMapping
closed
1 year ago
2
not really an issue but a request...
#39
Guensty
closed
1 year ago
1
Heretic 2 textures dont seem to work yet
#38
whirledtsar
opened
1 year ago
7
-maxlight does not accept argument in rad
#37
qbism
closed
1 year ago
0
Stack overflow on Windows build
#36
qbism
closed
1 year ago
0
Incorrect numareaportals in Windows build
#35
qbism
closed
1 year ago
2
Latest release binaries removed?
#34
SirYodaJedi
closed
1 year ago
1
Surface cracks in visible geometry (regression?)
#33
RaZeR-RBI
closed
1 year ago
3
Make pakheader_t and pakentry_t structs fixed size
#31
RaZeR-RBI
closed
1 year ago
0
PAK reading issue (platform-specific)
#30
RaZeR-RBI
closed
1 year ago
1
patch transfers index size
#29
MysticalUnicat
closed
2 years ago
1
Merge tools
#28
MysticalUnicat
closed
2 years ago
1
do not use so much stack
#27
MysticalUnicat
closed
2 years ago
0
x87 / SSE floating point mismatch with surface extents
#26
Paril
closed
1 year ago
2
Request: Make qdir and gamedir able to be manually set with parameters
#25
aapokaapo
closed
2 years ago
6
Texture projection still not 100% accurate to valve-220
#24
FifthElphant
closed
2 years ago
2
Sky faces lit with garbage information
#23
Paril
opened
2 years ago
6
-
#22
rweichler
closed
2 years ago
0
09-01-21 release seems to break "custom" texture paths/animated textures
#21
PalmliX
closed
3 years ago
1
Is it possible to add multithreading to 4vis ?
#19
motorsep
closed
3 years ago
0
Support for mist contents to be single-sided - possible ?
#18
motorsep
closed
3 years ago
13
Generate and store vertex normals in .bsp for smooth (phong) shading - possible ?
#17
motorsep
opened
3 years ago
4
Consider ericw-tools light: q2: avoid black seams on geometry near sky
#16
qbism
closed
2 years ago
1
NODRAW fix and stack size increase
#15
Paril
closed
3 years ago
0
Very odd behavior of tools
#14
motorsep
closed
3 years ago
6
Tools compiled from source ignore content/surface flags in .wal
#13
motorsep
closed
3 years ago
1
Issues when compiling with MSVC 2019
#12
motorsep
closed
3 years ago
5
Increase BSP limits?
#11
motorsep
closed
3 years ago
6
Errors out trying to compile 4rad
#10
eGax
closed
3 years ago
5
Add support for _falloff property on point lights. From blarghrad/arghrad.
#9
Slipyx
closed
3 years ago
1
Request/suggestion: Heretic II animated textures support
#8
whirledtsar
closed
1 year ago
1
Does these tools work with Kingpin and J.A.C.K.?
#7
Cianez
closed
4 years ago
12
GtkRadiant support
#6
jdolan
closed
5 years ago
1
Fixed: texture rotation stored in UVaxis was ignored when applying origin brush offset.
#5
m-x-d
closed
6 years ago
2
[qbsp3, mapformat 220] Texture rotation ignored when applying origfix.
#4
m-x-d
closed
6 years ago
1
saturation > 1.0
#3
qbism
closed
6 years ago
1
Re-applied MAX_MAP_SIDES fix from q2tools-220-OLD...
#2
m-x-d
closed
6 years ago
1
Texinfo overflow check + VS2017 compilation fixes.
#1
m-x-d
closed
6 years ago
1