-
Once again, thanks @nisargjhaveri for creating such an amazing solution. It works fine with only a few minor glitches in the connection, but it automatically reconnects after a minute or two.
Actua…
-
Enhancing the steps in how it works section also adding options in city and vehicle in Booking section
![Screenshot 2024-10-03 150200](https://github.com/user-attachments/assets/23f7bb6c-b889-4fa6-9b…
-
### Is your feature request related to a problem? Please describe.
Actually some cities are willing to understand the percentage of vehicle equipped with swappable batteries.
This information is…
-
Original request: https://knx-user-forum.de/forum/öffentlicher-bereich/knx-eib-forum/1585520-neuer-baustein-14106-renault-zoe?p=1989576#post1989576
> Hallo En3rGy,
>
> Ich bins mal wieder. Ich…
-
I am looking for the `defrost` API, it seams be the [set_preconditioning_max](https://developer.tesla.com/docs/tesla-fleet-api#set_preconditioning_max):
> ### set_preconditioning_max
> POST /api/1…
-
Trying to get this up and running with a RAM 1500.
No errors in the debug log, but this does show up
```
[10:12:14 DBG] {
"Userid": "XXXXXX",
"Version": 1690940726109,
"Vehicles": []…
-
This is a terminal output :
~/workspace/lane_tracking_detection_with_ai/Vehicle-CV-ADAS$ python3 convertOnnxToTensorRT.py -i /home/moveon2/workspace/lane_tracking_detection_with_ai/Vehicle-CV-AD…
-
**Describe the bug**
hello, I installed a plugin called "Alcara" but my problem is that vehicles break very easily (with just one hit) both in survival and creative, I don't know if there is an…
-
- [x] documentation must describe joining at the front and the rear and describe which vehicle disappears
- [ ] vehicle being joined must end it's route on the join-stop (throw error otherwise)
- [ …
-
Vehicle modules so you no longer have a steam truck/truck/skid steer in backpack and allows for varieity of config's even if visually they look the same....ish
Chassis Module 2x4 4x6 6x8 (ie 2 driv…