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Hello,
I'm trying to use `avifenc` to create thumbnails from "out-of-camera" jpg files, these may be 6000x4000 in size and are high quality.
Since `avifenc` cannot resize images, I first have to…
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### Expected behaviour
I was expecting to generate the apk file from the app, or at least to receive information about **which** asset has the incorrect format.
### Actual behaviour
The bui…
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I've created a tiled Bigtiff image with an image pyramid using VIPS 8.7.0. I tried reading the image pyramid via an IIIF server I have written based on Bioformats. Bioformats is unable to see the im…
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subj
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## Problem description
With certain jump and move speed parameters, the platformer object will get stuck inside the wall under the following conditions:
- Low resolution project ( 16x16 or 32x…
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**Describe the bug**
For example BC2 has a texel block size of 4x4, however it seems that BGFX and BIMG are trying to produce mipmaps for this format all the way until 1x1. This gets detected by the …
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### Issue type: :bug: Bug
### Description
The target is not mapped when we have a mapping with one target using shortcuts
### Steps
**YARRRML:**
```yml
mapping:
person:
subjects:
…
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I see there's a Windows logrotate cookbook: https://supermarket.chef.io/cookbooks/windows_logrotate
Would it be feasible for Windows support to be included in the logrotate_app resource, or are the…
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Would be nice to have a way for compressed 3D Textures and TextureArray for custom shaders.
Request is done after:
https://discourse.threejs.org/t/is-it-possible-to-have-a-texture-array-of-compres…
arpu updated
10 months ago