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### What I expected
I have an EditControl in which I want the polygon and rectangle draw tools available initially. Once a user draws a shape, onCreated is being triggered, and I update the props t…
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I like the idea of drawing 3D things with svg.
I did that too for construction site tracking. [http://goswin.at/emd/](http://goswin.at/emd/)
Did you test how well it scales? How many polygons can …
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AGI TOT as of commit [43f58e352c](https://github.com/google/agi/commit/43f58e352c10968c4478f4e3c27e3688f03742fa), Host OS is Linux tracing on Google Pixel 5, Android 11.
This is a follow-on issue …
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*Issue migrated from trac ticket # 18789*
**component:** wxOSX | **priority:** high | **keywords:** retina
#### 2020-06-13 14:51:04: Coollector created the issue
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When you draw a (logical) 1-pi…
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Just pulled latest code, its still going into non-fastpath using GS which is very slow compared to true VPRT vertex+pixel only path.
Code even asserts so:
in programd3d.cpp
```
#ifdef ANGLE_ENABLE_W…
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### 🔍 Before submitting the issue
- [X] I have searched among the existing issues
- [X] I am using a Python virtual environment
### 🐞 Description of the bug
After calling `display()` on a graphics …
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This is a meta issue to track progress for Aquarium improvements, When complete, the workload will be better suited to show backend optimizations.
Items to be completed (in no specific order):
-…
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```
What steps will reproduce the problem?
1. load map api and draw map widget
private void loadMapApi() {
boolean sensor = true;
ArrayList loadLibraries = new ArrayList();
lo…
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It appears that when an exported application contains a "+" anywhere in it's filepath an application won't launch properly. This only seems to happen when the sketch calls loadImage(), and I've only t…
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I'm looking for a module that can help create texture atlases for gltf assets by merging textures per channel (diffuse, normal ..) and therefore reducing the number of draw calls required to render a …