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JiangYizhou
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aquarium-test
BSD 3-Clause "New" or "Revised" License
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Recreate swapchain when window is resized on dawn_vulkan backend
#64
Jiawei-Shao
closed
5 years ago
0
Refactor licence name
#63
JiangYizhou
closed
5 years ago
0
Enlarge Imgui buffer size
#62
JiangYizhou
closed
5 years ago
0
Refactor and code alignment
#61
JiangYizhou
closed
5 years ago
0
clean up .gitignore
#60
JiangYizhou
closed
5 years ago
1
Remove dirty status of jsoncpp
#59
JiangYizhou
closed
5 years ago
0
Revise the licence declaration
#58
JiangYizhou
closed
5 years ago
0
Enable Imgui for dawn metal on MacOS
#57
JiangYizhou
closed
5 years ago
0
Fix Imgui glad header conflict with angle header--Reland
#56
JiangYizhou
closed
5 years ago
0
Revert "Fix Imgui glad header conflict with angle header"
#55
JiangYizhou
closed
5 years ago
0
Fix Imgui glad header conflict with angle header
#54
JiangYizhou
closed
5 years ago
0
Fix quit crash after implementing Imgui
#53
JiangYizhou
closed
5 years ago
0
Fix context creating failure
#52
JiangYizhou
closed
5 years ago
0
Workaround viewport issue on OpenGL backend
#51
JiangYizhou
closed
5 years ago
1
Reland Refactor_variable_start_with_m
#50
JiangYizhou
closed
5 years ago
0
Rebase dawn to latest commit
#49
JiangYizhou
closed
5 years ago
0
More code clean up
#48
Jiawei-Shao
closed
5 years ago
0
Revert "Refactor all class variable start with m"
#47
JiangYizhou
closed
5 years ago
0
Refactor all class variable start with m
#46
JiangYizhou
closed
5 years ago
0
Temporarily disable Dawn backend on Linux and Mac
#45
Jiawei-Shao
closed
5 years ago
0
Fix imgui when enable msaa on Dawn
#44
JiangYizhou
closed
5 years ago
0
Disable DBO on Dawn D3D12 backend
#43
JiangYizhou
closed
5 years ago
0
Code clean up
#42
Jiawei-Shao
closed
5 years ago
0
Use dotfile to override warnnig errors for working around shaderc issue
#41
shaoboyan
closed
5 years ago
1
Shaderc warning error
#40
shaoboyan
opened
5 years ago
1
Imgui dawn
#39
JiangYizhou
closed
5 years ago
0
Display FPS by imgui of D3D12 backend
#38
JiangYizhou
closed
5 years ago
0
Display FPS by imgui on OpenGL backend
#37
JiangYizhou
closed
5 years ago
1
Manage optional GPU features with a global bitset
#36
JiangYizhou
closed
5 years ago
2
Dynamically enable backend by checking os platforms in Build.gn
#35
JiangYizhou
closed
5 years ago
1
Fix build failure on ANGLE backend without 'angle_enable_vulkan = false'
#34
Jiawei-Shao
closed
5 years ago
0
Fix splash screen issue in angle backend
#33
JiangYizhou
closed
5 years ago
0
Fix build failures in Aquarium ANGLE backend
#32
Jiawei-Shao
closed
5 years ago
0
Optimize GenerateMipmap
#31
JiangYizhou
closed
5 years ago
1
Remove unused shader variables
#30
JiangYizhou
closed
5 years ago
0
Enable MSAA on native D3D12 backend
#29
JiangYizhou
closed
5 years ago
1
Enable dynamic buffer offset on Dawn backend
#28
JiangYizhou
closed
5 years ago
2
Implement MSAA on native D3D12 backend
#27
JiangYizhou
closed
5 years ago
0
Add individual draw to native d3d12 backend
#26
JiangYizhou
closed
5 years ago
1
Add individual draw path to native d3d12 backend
#25
JiangYizhou
closed
5 years ago
2
Enable 3 back buffers for native d3d12 backend
#24
JiangYizhou
closed
5 years ago
1
Implement 3 back buffers for native d3d12 backend
#23
JiangYizhou
closed
5 years ago
0
Add native d3d12 path to Aquarium
#22
JiangYizhou
closed
5 years ago
0
Implement Debug/Release Builds
#21
bjjones
closed
5 years ago
2
Allow Individual Draws
#20
JiangYizhou
closed
5 years ago
1
Remove hardcoded values for FishPers
#19
JiangYizhou
closed
5 years ago
0
Remove hardcoded values of WorldUniform
#18
JiangYizhou
opened
5 years ago
0
Optimize viewUniforms update
#17
JiangYizhou
closed
5 years ago
2
Enable MSAA For Dawn Backend
#16
bjjones
closed
5 years ago
1
Support basic support of building Aquarium on ANGLE with GN
#15
Jiawei-Shao
closed
5 years ago
0
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