-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
```
The renderer should provide a capability to read the depth buffer of a
FrameBuffer.
E.g.
readFrameBuffer(FrameBuffer fb, ByteBuffer outBuf, boolean depth)
Where "depth" specifies if the depth …
-
**Is your enhancement proposal related to a problem? Please describe.**
When using the cfb subsystem there is no way to rotate everything (if the user chooses to use the screen upside down).
**Des…
-
If you have enabled verbose so you can see the output of OpenCore when launching the MacOS installer from USB and the operation hangs on "Generation from SMC report as 2"; **OR** your ThinkPad is rebo…
-
**Describe the bug**
If the framebuffer image is scaled, then the proportions between the on-screen image and the mouse pointer are wrong. E.g., if the program shows (in the framebuffer) how the mous…
-
### Current Behavior
receiving error when loading page in chrome, just started a few days ago.
### Expected Behavior
page opens without error
### Steps To Reproduce
open the webpage
### Environm…
-
Currently Realm will not attempt to register `ib_rsize` with the GPU, so if we need to copy an instance from node A's framebuffer to node B's framebuffer, the DMA system will always have to introduce …
-
Prototype:
```
int write_frame(Color *framebuffer, int width, int height, int frameID);
```
This function should take the `framebuffer` and output the image to
`framex.ppm`, where `x` is the fram…