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### Is your feature request related to a problem?
It is often tricky / requires three hands to profile games when testing, especially if known performance issues occur at specific times during game…
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# Compatibility Report
- Name of the game with compatibility issues:risk global domination
- Steam AppID of the game:1128810
## System Information
- GPU: RX 550
- Driver/LLVM version: Mesa 19.…
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Heyo,
I',m back at it again, newest version obv., this time with logs:
```
ERROR: ld.so: object '/home/user/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloade…
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Noticed a very strange problem that I _think_ I've narrowed down to here (though could be wrong as there are a few moving pieces in this setup, but I'll explain why I think this library is the root ca…
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a friend and I are developing a game in Unity for Android, and we want to include some leaderboards with the Google Play Games Services, but we can't get the login to work.
We are using for the log…
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Essentially you can make a table that holds pointers to handling sub-routines for addresses being requested. The GameBoy/GameBoy Color memory map is only 16-bit (albeit with ROM and RAM banking), so i…
ghost updated
12 years ago
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**BUG**
In my game i can authenticate with `PlayGamesPlatform.Instance.Authenticate(ProcessAuthentication);` but i can't see the pop up informing that to me. I was using this package before and now I…
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**Game information**
No Man's Sky
**Distribution name and version where applicable**
Fedora 39 Silverblue
**Flatpak info**
Version: Flatpak 1.15.6
GL Drivers: default, host
**Proble…
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This VR experience appears to work flawlessly with Padoka PPA and SteamVR + Padoka PPA.
SteamVR direct mode was used with an RX 480.
System information: https://gist.github.com/Tele42/c1ee3d7f80…
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### Ensure there isn't an existing issue for this and check the wiki
- [X] This issue is not a duplicate and I have checked the wiki.
### Current Behavior
Proton/Windows games don't start however l…