-
```
What steps will reproduce the problem?
1. NACL_ARCH=pnacl make sdl
What is the expected output? What do you see instead?
Expected: Successful build.
Actual:
bin/naclports install sdl
naclports: …
-
```
SDL_TimerID
SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param)
{
return EM_ASM_INT({
return Browser.safeSetTimeout(function() {
Runtime.dynCall('i…
-
#### Describe the bug
The `vid_desktopfullscreen "1"` setting produces pixelated, low DPI output on macOS, see the [original vid_desktopfullscreen "1"](https://user-images.githubusercontent.com/104…
-
### Describe the bug
When playing Forza Horizon 4 the deck (steamos / bazzite on gamescope legacy) idles on ~2-3W (low preset) when sitting still, and generally manages 60FPS with slight dips.
How…
-
SDL3 requires little change(s) in the release procedure:
- Create a `VERSION.txt` file in the source archives (used since https://github.com/libsdl-org/SDL_image/commit/199a824cba168b7dd219d2c9a634…
-
When I run `dex .local/share/applications/steam.desktop`
I get this error:
```
ERROR: ld.so: object '/home/anshu/.local/lib/steam/sdl_block_screensaver_inhibit_$LIB.so' from LD_PRELOAD cannot be …
-
The existing sound code assumes an OPL-3 compatible sound card. Find a library that can be used to support similar functionality (beep, bop, boop).
Some ideas:
- [miniaudio](https://miniaud.io/)
-
### Product
Hot Chocolate
### Version
14.0.0-rc.1
### Link to minimal reproduction
See zip below
### Steps to reproduce
Repro solution: [HotChocolateBugRepro.zip](https://github.com/user-attach…
-
### Version/Branch of Dear ImGui:
Version 1.90.8 WIP 97a1111b
### Back-ends:
imgui_impl_sdl2.cpp + imgui_impl_opengl3.cpp
### Compiler, OS:
Android NDK 25.2 on Debian Bookworm x86_64 targetting A…
-
I noticed that when a window is created with a fullscreen window flag on macos the menubar won't be available
```c++
SDL_CreateWindow(nullptr, default_window_width, default_window_height, SDL_WIND…