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## Round ID: Any
## Test Merges:
Not Supplied / None
## Reproduction:
The freezer in xenobiology starts at maximum temperature, not freezing or killing the slimes
Submitted by: EnglishScotsman (7…
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Currently some structure overlays/slime chunk overlays dont work in multiplayer (vanilla as well) because it doesnt know the world seed. I may be missing something, but I'm suggesting a way to input a…
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Instead of using the surface normal. Also, probably related (or similar anyway), slime and lava sometimes spawn blood damage at the origin `(0, 0, 0)`, instead of where the damage was actually inflict…
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Hi,
we have a rollercoaster on our server, which uses slime blocks to push the minecart + player (see attached picture). The current version of NCP breaks this push/jump, the player glitches and just…
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Reporting client version: 514.1589
## Round ID:
[217653](https://scrubby.melonmesa.com/round/217653)
## Testmerges:
- [Makes lighting objects objects again](https://www.github.com/tgst…
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Hello,
This is really a QoL thing but: it would be nice to have some autosave configuration options to tweak when ironwail's autosaves trigger. Nothing big, but even "don't save when: " or "don't …
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This will be a fun one. I bet this will take longer than a week :c
### Packets
- [x] https://wiki.vg/Protocol#Game_Event (only event 13, for waiting for chunks)
- [x] https://wiki.vg/Protocol#Chunk_D…
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slime-compile-string does
I don't see why eval shouldn't - implementations can still record source information and the like even when something is evaluated
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Fall distance and therefore time is longer. Could or should this be adjusted?
But Arena needs to be at the correct height for natural vanilla spawning of Slimes in the Swamp.
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I can't find any links or suggestions for buttons and joysticks for Prototype 5 and I was wanting to ask whether or not Prototype 5 requires a tracker/controller in case I want to make a slime tracker…