-
The current behavior of LIM is flaky if windows spawn/de-spawn. I currently have Strawberry Music Player (Qt5) with the tray icon enabled to toggle the main window. If I were to press 'X' to close the…
-
I'm curious to know from anyone who is/has/tried to use this, whether this node-based solution or a pure code-based solution would be better?
I'm finally getting back into some Godot coding (after …
-
This came out as a hot topic on the godot facebook group.
Right now the open source community is looking for an open standard json file format that stores animation data in the form of keyframes.
We…
-
So we don't talk in random issues.
-
Just offering an idea to unify direction, if the community wants.
[Budgie asked](https://twitter.com/UbuntuBudgie/status/864794072216739840) me to raise the issue here.
Window spread / dashboard…
-
### All of the following criteria must be met
- [X] All Requirements must be installed.
- [X] Full ``Latest.log`` file included. If no file exists then leave this unchecked and state so.
### All of …
-
**Title: Implementing Ethereum loot boxes UI - Unity SDK Integration**
**Issue Description:**
**Overview:**
This GitHub issue aims to focus on implementing the user interface (UI) part for Ethe…
-
It seems to say I am either missing some files or that I am building in the wrong version. I only have unreal 5.1 and 5.2 installed. Just wanted to try it out.
-
Issue #817 was closed with this response:
> We fell a little behind. The Python bindings are done in SWIG. I think that can be quickly repurposed into .Net bindings, once done. So it shouldn't be too…
-
**Describe the bug**
two different agents with different behavior, one exec endepisode will trigger env reset, other agents will be affected
**To Reproduce**
Steps to reproduce the behavior:
1. …