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### Description of the problem
Can't store **C# Collections** via **Meta Data**. It works with **int**, **string**, **bool**, etc., but whenever I try to save a collection (e.g. **List** or **Dicti…
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### Description of the problem
Handling api completely broken some main fields
by 'broken' i mean that handling API doesn't change vehicle behaviour, because if we just change handling.meta and rest…
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## Description
The issue at hand is optimizing the transmission of game server resources to clients, while considering security and efficiency. The server must efficiently manage and distribute clien…
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### Description of the problem
https://github.com/altmp/altv-issues/assets/54737754/f70f4307-cef4-4f3a-a6c4-bbba1f8953c2
[launcher.log](https://github.com/altmp/altv-issues/files/11992379/launcher…
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### Description of the problem
I have been trying to stream an additional vehicle mod for the vanilla vehicle "rhinehart". I created a rpf file and added the new vehicleMod ( livery) and placed it in…
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**Is your feature request related to a problem? Please describe.**
When playing in fullscreen with socialClub version it's currently extremely hard to make proper screenshots of the game. (Steam vers…
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**Is your feature request related to a problem? Please describe.**
N/A
**Describe the solution you'd like**
Add branch and build under alt:V Multiplayer text.
**Describe alternatives you've co…
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![404 GreenVale](https://user-images.githubusercontent.com/47717944/55660252-05df2b00-57cb-11e9-83e6-21d37f970a88.jpg)
When decided to poke around the Zone list to see what was what, the 2nd place …
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Add optional networking entity module that synchronizes the entities and the shared data with the clients. This will make it possible to create objects, peds and markers from serverside.
The server …
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### Description of the problem
Take a look at reproduction steps.
### Reproduction steps
```js
const virEntGrp = new alt.VirtualEntityGroup(128);
virEntGrp.destroy();
// [17:49:01][Error] …