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Hello,
I have been debugging a bit with hydra and it has been a pain when the error happens in some interpolation inside the config. Indeed, when it raises an error, it doesn't completely specify wha…
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Some suggestions on Slack:
1. @frang: Remove repetitions in input names (left: current; right: suggested):
![as_standard_surface](https://user-images.githubusercontent.com/321290/37246940-1d1120…
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Currently the only way to set the texture addressing, filtering and anisotropy is by creating a sampler object which is core only since OpenGL 3.3 and from a few diggings it's ARB extension was propos…
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Hello,
I was looking at diffraction in Laue geometry, and found that, if I choose the "Default Cut", I get the error in the image:
I find it to be the same for ML or PP models. I may be se…
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**Describe the bug**
I try to train a 3D model with my experimental 3D images.
It works with 'CPU' but fails with 'GPU'.
With 'GPU', model.train run only 1 step of the first epoch (very slowly…
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Setting TEXTURE_MAX_ANISOTROPY_EXT > 1.0 seems to force linear filtering on ANGLE but not on OpenGL
https://jsfiddle.net/greggman/zhq5ry04/
Compare results on Mac/Linux vs Windows (ANGLE)
The…
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Currently 3D levels just use point samplers, experiments with various mip-mapping, anisotropy and mag filter settings should be made to find the optimal texture sampling method that looks good but mai…
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I mentioned on the meeting yesterday that I am getting strange meshes when using `RiemannianMetric.compute_anisotropic_dwr_metric` and I haven't been able to get to the bottom of it.
I have 2 progn…
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Hi Ubermag team,
Is there any example grain with random anisotropy? In OOMMF there is an example on this site (https://www.ctcms.nist.gov/~jlau/OOMMF/Voronoi/), with published work (https://www.ncb…
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![Ekran Görüntüsü - 2021-05-01 22-14-14](https://user-images.githubusercontent.com/28789841/116792663-b616df00-aaca-11eb-9409-ba32f57c4700.png)
**OS:**
Manjaro
**Godot version:**
3.3
**Bl…