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from [Steam discussion](https://steamcommunity.com/app/325180/discussions/0/3086646248551443403/) **Oct 12 2021**:
>Linux version: geany64 missing
After last update I get the following error:
an er…
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https://www.appgamekit.com/documentation/Reference/Memblock/CreateMemblock.htm says:
"The contents of the memory is undefined until you write to it."
But the code at
https://raw.githubusercontent.c…
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Already posted on thegamecreators forum: https://forum.thegamecreators.com/thread/225894
Hi,
I have lost hours trying to get SetImageMagFilter working with AppGameKit Studio 2019/12/17 without a…
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Hello. I have just read some important notice by Google:
Important: In the second half of 2021, new apps will be required to publish with the Android App Bundle on Google Play. New apps larger than…
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A user has asked for us to improve the help on these commands;
_Pay attention to Bytelen and Len there is clearly something wrong with the description._
https://www.appgamekit.com/documentation/…
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Having the ability to multi-thread our games would be a real game changer for us.
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Using a Surface Pro with a native resolution of 2736 x 1824 on a small screen and AGK-Studio's menus, text and icons are tiny. I have my DPI set to 175% in Windows - other applications will scale up …
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https://www.appgamekit.com/documentation/Reference/3DPhysics/Add3DPhysicsRagDollHingeJoint.htm
https://www.appgamekit.com/documentation/Reference/3DPhysics/Add3DPhysicsRagDollTwistJoint.htm
http…
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Using SetMusicLoopTimesOGG() crashes the application if the start time and end time is set at certain intervals.
AppGameKit Studio V2020.11.12 but also older version.
Example:
`
LoadMusicOGG( 1,…
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When you run in non-debug mode, the value returned by GetWritePath() is:
.../Library/Application Support/AppGameKit Player/
However, when you run in debug, it returns:
.../Library/Application Sup…