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When `picture` elements are used for art direction (using `source` elements with media queries) they use distinct images depending on the environment/screen. These images might have a different layout…
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- [x] Experiment more with pins
- [x] Relative coding of chains to increase letter frequency
- [x] Code beginning of chain (BOC) using rows
- [ ] Reduce BOC markers by allowing a different color pe…
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I was thinking of creating an adblocker that replaced ads with art, and was happy to see that it already exists 😊. I saw that you're using json to define exhibitions, and allow people to define their …
ismay updated
6 years ago
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It seems to me when I try to use the Art Direction functionality, with any ratio other than 1:1 the cropping is a off center by a noticeable amount. ~~Is this on purpose?~~ Is there a way to override?…
skube updated
6 years ago
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2 extra decorative sign objects could be placed in the first level to help aid the players, along with add more interesting visuals to the barren moon level.
First sign could be an arrow showing th…
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# Important Information:
- This is the first iteration of the sprite asset **NOT Concept Art**
- Canvas Size **must** be 800x800px
## NUMBER OF PEOPLE ON TASK
- **Maximum**: one person
## Lore:
- Im…
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I have a weird problem with crashes on specific Android versions, when I call FhirContext.forDstu3().
I've tried adding the dependency like this:
compile 'ca.uhn.hapi.fhir:hapi-fhir-android:2.5:…
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Art Direction is necessary to optimize legibility (not the proper term, maybe) of small images, when simply resizing a bigger one is not enough.
I know ordinary people don't resize their browsers, bu…
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moved from https://github.com/frappe/erpnext/issues/20302
It were great if we had the possibilty to colour our tags:
![grafik](https://user-images.githubusercontent.com/22279621/72424235-f2171b00-…