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# Dear reviewer
Thank you! If you get through this wall of text, there's a beverage of your choice waiting for you at the bottom next time we meet ;)
Please use the github commenting functionalit…
rmarx updated
5 years ago
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Minetest has a pathfinder, but it is buggy. The only project to make a new one seems to be discontinued.
I want to write a new pathfinder, but because I'm not good in C++ I'll write it in lua and I…
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Issue #817 was closed with this response:
> We fell a little behind. The Python bindings are done in SWIG. I think that can be quickly repurposed into .Net bindings, once done. So it shouldn't be too…
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So, it happened. *The* major missing G&K mechanic was finally added.
This will be a discussion for how espionage should be incorporated into this fork of DeCiv over the next few days (re: keeping i…
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Andreas et al,
Greetings! I'm an indie dev of many sorts for 30 years, shipping a lot of 3D software. Historically, I've rolled my own cross-platform 3D engines but in the last 5 years I've mostl…
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| Required Info | |
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| Camera M…
WRWA updated
3 months ago
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Si-Ni updated
11 months ago
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A bunch of folks on python-dev brought up that it's confusing to have `case foo:` mean "assign to foo" and have `case .foo:` to alter the meaning to "compare to the value of foo".
I think we're goi…
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### Is your feature request related to a problem? Please describe.
Skill gain in this game is presently broken. This is likely to be controversial in some circles, but we know it's true. For exampl…
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Hello everyone!
After long discussions with the team, it is the (unfortunate) time to make this topic. We've been getting stady influx of new users and with the community growing, there are unfortu…