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Hello,
I am attempting to use this plugin with the Adapt Authoring tool but seem to be having some trouble getting it to work. I have an Edge Animate html file that I would like to show on my page th…
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Digimap Roam supports the import of datasets in GeoJSON format. However the GeoJSON that is exported from FtGB Authoring Tool does not comply with this standard and as a result the data is not displa…
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Pano
do you have a better 3D human model (
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## Expected Behavior
Embedded storytelling video is playing on load
## Current Behavior
Embedded storytelling video should play only on user request
## Steps to Reproduce
On autho…
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```
Doesn't perform like standard word processors.
```
Original issue reported on code.google.com by `aarons...@gmail.com` on 7 Mar 2008 at 11:30
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In kapp-controller v0.40 they released a new set of tools for authoring packages, it would be nice to explore them to see if we can leverage from them: https://carvel.dev/kapp-controller/docs/v0.40.0/…
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Hi, This component is not working in latest adapt authoring tool that is 5.5.0. can you please update this?
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I really like the simplicity of TK and think it could be broadly applicable to kernel authoring beyond attention. Has there been any benchmarking done of pure GEMM operations? If so, an example would …
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This applies to HL2, HL2:Ep1, HL2:Ep2, Portal, HL2:DM, DoD:S, CS:S, and TF2
All games since Left 4 Dead's release in 2009 have their own separate Authoring Tools package, but all older games continue…
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Plugin installs fine with the authoring tool, but would benefit from some guidance on where to put the prism library when using AAT as the src/core directory does not exist.