-
**Describe the bug**
The changes you make (gui, turing something on/of) is not saving after minecraft is closed.
**To Reproduce**
Steps to reproduce the behavior (how did you get this bug to occur)…
-
I recently installed some new mods and I get this crash report (Most mods on the report are old and worked perfectly)
---- Minecraft Crash Report ----
WARNING: coremods are present:
FMLLoadingP…
-
I would make a PR but I just cannot find the piece of code that detects this. The config setting "HIDE_JOIN_MESSAGES" does not work, as the join messages format was changed, from ` ` to ` > .` Do not…
-
frmMain.Text1.Text = "test"
bug : When open a project first time, auto tip is able, but after add new Text Control or else any Control, then Text1 and Text can not auto tip , Button Control is als…
lansn updated
4 years ago
-
Hi,
I was using node-autotip yesterday for my first time for like 20 mins or so, and today I wanted to let it run for a somewhat longer time. (Its running on a server)
However today it wouldn't let …
-
When you press Q (throw item) with CTRL, you will crash. This only happends when inventory is closed.
---- Minecraft Crash Report ----
WARNING: coremods are present:
FMLLoadingPlugin (Memor…
-
Report of a crash when setting Glyph vertical offset to 0 via `/qp premium glyph offset 0`
Reported by: `ImRodry`
Log:
```
---- Minecraft Crash Report ----
WARNING: coremods are present:
…
-
Hi,
First of all, very useful mod. Thanks for maintaining it.
I was looking to build the code myself, but I'm not particularly familar with Gradle, and so I've been having trouble with building …
-
One of my API Key has randomly reseted, this is the one of the playername `JamiePotterLive` (UUID `2f0f1190f9774e2185b00a28bc201763`).
The key has reseted between 5:50am and 6:50am ET as the executio…
-
System Information
Windows 10 64-bit
MultiMC version:version: 0.6.7-1375
Operating System:windows 10
Summary of the issue or suggestion:
Game crashes after trying to load mods in 1.8.9
…