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# Overview
The `Blob` function is currently stubbed in [Babylon.js `nativeEngine.ts`](https://github.com/BabylonJS/Babylon.js/blob/3b1e55ba7dc503b57cbd8a8f0e9e63ef231afac7/packages/dev/core/src/Eng…
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https://doc.babylonjs.com/api/classes/babylon.gui.meshbutton3d.html
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# Overview
The `URL.createObjectURL` and `URL.revokeObjectURL` functions are currently stubbed in [Babylon.js `nativeEngine.ts`](https://github.com/BabylonJS/Babylon.js/blob/3b1e55ba7dc503b57cbd8a8…
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https://forum.babylonjs.com/t/generate-equirectangular-360-panorama-from-babylon-js-scene/6899
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We only accept feature requests that are discussed on the BabylonJS forum
**Is your feature request related to a problem? Please describe.**
WebGL supports TextureArrays. This is an indexable arra…
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Followed tutorial but am seeing this in the browser:
Access to XMLHttpRequest at 'https://docs.microsoft.com/windows/mixed-reality/develop/javascript/tutorials/babylonjs-webxr-piano/filespianoFram…
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When will there be a Babylon.js 5.0 support?
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Follow up on https://forum.babylonjs.com/t/havok-raycastvehicle/40314/6
Add a car/vehicle controler. Same way we will add ragdolls.
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See thread here for description:
https://forum.babylonjs.com/t/feature-request-add-model-loading-stage/25126
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We have logic in NativeEngine that hands around an allocator that is not valid when NativeEngine is disposed:
https://github.com/BabylonJS/BabylonNative/blob/720b2dc2da8393aad4893a1661dd71bef1aa6fdc/…