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Seeing as how there's the Status UI Window, I think it'd be nice to be able to see buff durations in that window. Soul Link especially.
Perhaps cooldowns as well? Or possibly a numeric value on th…
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![image](https://github.com/user-attachments/assets/d8480c4e-4e8e-44d5-95c5-06697dec9885)
图片形式
报错代码
[16:41:20.748][INFO][3237598850 > 174|
175|
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Most of the time when I hover over buffs on Enemy frames it shows the wrong buff/icon.
For example, this hunter is running around with a priest so he does most likely have a Stamina Buff, but when …
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Mercenaries have increased stats, such as health and damage, and I believe this should be carried over to active abilities, such as Magrail Munitions doing increased damage.
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Primarily looking for "Can be buffed with Grease" and "Can use other Ashes of War."
This is the last little bit for the site to be perfect imo, sometimes I want the versatility of various ashes of …
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Currently 1 single DCS can complete annihilate clone users like covid so I propose a "percentage" System meaning a DCS is not guaranteed to capture a clone
In my proposal I propose:
-small cloning …
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程序如下:
func main() {
//加载根证书
certBytes, err := os.ReadFile("ca.crt")
if err != nil {
panic(err)
}
rootCert, err := smx509.ParseCertificatePEM(certBytes)
if err != nil {
panic(err…
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Similar to the existing `Defensive Overlay` but for offensive cooldowns. As a healer, currently the only way I have to track active offensive buffs on party members is to set the ones I want to see us…
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vary the temperature as we request, should be a fine enough one
implemented in ... harness? params that go in the attempt? that the generator extracts?
will require unifying & exposing temperatu…
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Just did my first run of the Botanical Gardens and thought they were really easy. The only mobs were zombies and skeletons, which at this point in progression are more annoying than challenging. The l…