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If you have something like:
```
```
the containing border will have round corners, but with the inner border overlaying the right hand corners.
WPF would also produce the…
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We very frequently get questions about chunks seemingly not loading due to y clipping not being set correctly.
The problem could be the default values that are saved as a persistent setting – we sh…
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## Description
Make sure long numbers don't get clipped. One option is to use [`formatHumanReadableAmount`](https://github.com/woocommerce/woocommerce-ios/blob/45431cd6bdf1c9a84b955b2b60f811df040cdb1…
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Hi Everyone,
I've been using Pdfminer for the last few months, I really thing it's a very helpful codebase.
But recently I noticed that clipping paths do not seem to be implemented, I inspected:…
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### Describe the bug
VOLUME WARNING
when playing a lot of games using Ruffle, sounds that are a certain volume can often start playing very loud and then adjust to a lower volume, sound like the…
Kz-92 updated
2 weeks ago
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When zooming in the lod or model looks wrong and has clipping issues. If zooming in close enough the model fixes.
https://www.youtube.com/watch?v=Pfo4b5ducdA
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It would be great to be able to see the camera recordings and microphone levels during recording.
That way you can always see exactly what the camera is recording and whether the microphones are cl…
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When search filtering is in effect in Clippings Manager or Clippings Sidebar and there are zero search results, it is still possible to display the normal context menu on the "No items found" item in …
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Vertical clipping only works with the scene-shader at runtime. LODs clipping values are set in the asset-bundle converter. We should add the calculation there as well
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# Overview
Most 2D backends have a notion of [clipping](https://en.wikipedia.org/wiki/Clipping_(computer_graphics)), which basically means restricting where drawing can take place. We don't expose …