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A combat log is a controversial thing to add to the game.
Let me start by saying that I intended for this game to *not have a combat log*. I've got a history in making text games (I've run several …
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What steps will reproduce the problem?
1. Enter combat with another player, or denizen.
2. Quit the game.
3. The combat instance will try to reference the player, and instead crap out.
What is th…
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**Describe the bug**
VCMI is crashing constantly and absolutely impossible to play. Before combat, at end of turns etc.
In addition some moduls cannot be loaded because it's saying that are incompa…
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Rimworld version: 1.5.4104 rev435
Combat Extended version: 15.6.0.0
Combat Extended source (Steam, GitHub, etc.): Steam
Your operating system: Windows 10
Your mod list:
Harmony
Core
Royalty
Id…
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### Mod loader
Forge
### Minecraft version
1.20.1
### Mod version
5.0.1
### Modloader version
47.3.5
### Modpack info
_No response_
### If bug:
- [X] Can you reproduce this issue with relev…
DunFB updated
1 month ago
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**Describe the bug**
As the card text states, 3 1/1 tokens are created tapped and attacking with Adeline. When playing against AI, if it decides to assign blockers to the tokens, it is somehow able t…
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**Describe the bug**
When casting a healing spell, next to the number healed on the floating text, it shows a long number.
**To Reproduce**
Steps to reproduce the behavior:
1. Cast any healing s…
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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
70
### Current Behaviour
no entry in combat log
### Expected Blizzlike Behaviour
Quake should trigger a SPELL_CAST_SUC…
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> Combat log says the bloom part of lifebloom is the target's heal and not the druid's heal. Ex. I cast it on a warlock, when it blooms it says the warlock's lifebloom healed them for X. It should say…
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### What happened?
Using the RTX lighting options, the shadow of the player model is supposed to be casted. Ideally, the shadow would still render if the player model were edited somehow. Regardless …