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Hi!
I'm making a custom land claim plugin, and I wanted to use the squaremap API to display claims on the map.
Unfortunately, in the wiki, there is only one section about the "basics" that uses a …
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Here my log
[21:58:50] [main/INFO]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[21:58:50] [main/INFO]: Using primary tweak class name net.minecraftforge.fml.common.…
ghost updated
4 years ago
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I would like to alter the y height of the border, preferable per world.
Currently it looks as if the y height is hard coded to show up on the dynmap on a height of `64`.
Custom worlds may have a d…
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Hi!
After initializing the container, I'm unable to connect to the McMyAdmin (http://[HOST]:8080) and DynMap (http://[HOST]:8123) instances.
Is this a known issue?
For info - I'm running feed…
ghost updated
3 years ago
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The error is as follows:
[11:50:47 INFO]: [Dynmap-GriefPrevention] Enabling Dynmap-GriefPrevention v0.70
[11:50:47 INFO]: [Dynmap-GriefPrevention] initializing
[11:50:47 ERROR]: [Dynmap-GriefPreventio…
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Dynmap is currently using up 3GBs of space. This can be seriously reduced with minimal loss in quality by switching to a reduced-resolution texture pack. Even a 1x1 texture pack would still work wel…
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Vanish doesn't hide staff from dynmap.
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It will be nice to change sea level by DynMap command.
Workaround is to stop server edit forgeworlds.yml and start it again.
If DymMap could read sea level from MC, it will be the best.
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Moved from Dynmap: https://github.com/webbukkit/dynmap/issues/1574
Implementing Mute from Essentials into Dynmap.
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Hi there!
it seems Dynmap-Towny has issues with the latest Towny versions, or in general, I have no idea. A week ago the lag started. Removing Towny or Dynmap-Towny fixes the issue, I tracked it down…