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I made a special easing for you. It starts like Sine easing (green) and ends very softly like Quint (purple). The formula is
```
x < 0.575 ? 2.375*x*x : 1-Math.pow(-2*x+2,5)/2;
```
![image](ht…
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This ticket includes two ToDos:
The easing curves from shoelace should be replaced with the new defined [animation tokens](https://www.figma.com/design/bZFqk9urD3NlghGUKrkKCR/branch/W71DMWqjrV2OL0d7M…
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I've put this together a couple of times before for other personal projects, but it would be nice to have access to the different easing function that have been added as custom properties.
This is …
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Using the example you provided in app.js, there are a few odd things that happen if you use the ELASTIC and BOUNCE easing functions. ELASTIC seems to be sporadic and BOUNCE doesn't animate the size an…
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### What is your question?
is it possible to change the ease of the camera with lua?
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**Describe the bug**
The mod successfully reads the easings it's supposed to use on each keyframe and stores it in the appropiate KeyFrame class instances but for some reason in-game linear ease is a…
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### Use case
Since iOS 17, SwiftUI has a built-in way to animate numbers.
This is what it looks like.
![animating-number-changes-in-swiftui-new](https://github.com/user-attachments/assets/8bea0…
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How to make this smooth and little bit fast on both desktop and mob screen
Similar to the sliders or carousel
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```
Transitions support easing thanks to the CCTransitionEaseScene protocol;
however nearly all of them are hardcoded to use a CCEaseOut with a specific
rate, with one case of CCEaseInOut for CCSpli…
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### Icon Type
- [X] Folder
- [ ] File
### Folder names
- [ ] builds
- [ ] main
- [ ] application
- [ ] topLevel
- [ ] namespaces
- [ ] profiling
- [ ] system
- [ ] controls
- [ ] col…