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This is an incredible piece of software with huge untapped potential and seemingly abandoned by its developer.
You have all the tools you would need to create skeletal animation for 2d games in it,…
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Hey Paul, this file not working on latest three,js file. Please help me
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Hey Creators of Cura,
I am trying to make myself a custom build of ultimaker cura.
Mainly we want to have a special viewport using eye trackers.
It's quite a tricky and long process doing ever…
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Working collaboratively between backend and frontend teams, seek to converge on and implement the best Item property names.
Some considerations:
* Grouping by categories used in dataset documenta…
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Data coming in from jsPsych's Webgazer plugin comes in a rather obtuse JSON package per trial. It would be of great assistance to researchers if it resembled more common eye-tracking data formats.
…
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Hello,
I am fairly new to unity and VR technology, so any help will be greatly appreciated!
I've followed all your steps and also steps of installing SR_runtime, steamVR and VR prefabs in Unity.…
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**Is your feature request related to a problem? Please describe.**
3D screens are difficult to come by, especially 4K at under 49" which is very large for a cabinet. 42" 1080p passive 3D screens are…
gjupp updated
8 months ago
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Using different coding methods (processed eyetracking and manual gaze coding) for different participants fails the peekds validator. This behavior is most likely a bug in the validator, as the schema …
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### Setup
- [X] biopac
- [X] sensimetrics
- [X] eyetracker
- [X] game controller
### general notes
All physiological signals looked good during the set-up.
A lot of warnings (frame XX dropped) …