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I quite enjoy your Kadala simulator. It would be hella rad if you added a function to estimate time spent farming:
time = (( shards spent / 250) \* 5) / 60)hours
Effectively this would calculate the…
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It's already possible to calculate this using the drop rate of bones, but this needs to be done separately for each kind of bone, which makes picking the optimal PP/hr farming monster more difficult t…
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Hello, i would like to make a suggestion.
For example, if i use Lexion 8900 with 790hp and smaller header with width 5-6 meters, the harvesting speed will be well over 10km/h which is highly unrealis…
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## Describe the bug
I moved my working directory to another place. So I set all my pahts to absolute using File>External Data>Make Paths Absolute.
However, the shader path did change to an absolute …
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**Describe the bug**
Based on a discussion with @Blackjack155, it would be more realistic and challenging to get grain loss when harvesting with load > 100%.
Idea could be to implement this only in …
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Why do B-Trains not load all of their Bins (aka the lode king).
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- **Launcher Version:** 2.2.1
- **Operating system:** Ubuntu
- **Wine/Mono Version (if any):** lutris-fshack-6.14-4
After upgrading to the latest version this error appeared for the first time: "No…
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**READ FIRST**
https://github.com/Courseplay/Courseplay_FS22/wiki
**Steps to reproduce**
Steps to reproduce the behavior.
**Actual behavior**
A clear and concise description of what happen.
…
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Hallo,
es scheint, das die KI-Helfer nicht mit dem Getriebe zurecht kommen. Wäre eine Einstellung wie z.B. bei VCA möglich, dass wenn die KI einspringt dieser das normale Getriebe verwendet?
Darüb…
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Lot of machines in real life use control panels which show capacity and precisely doses fertilizer or herbicide. 4D Modding realise baler with computer (Hesston Bale Control) and you have to add it in…