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I want use dispersion in a complex macroevolution simulation. To do so, I use YAXArrays to handle the high dimensionnality of the data in a spatial context. Then, there is a version compatibility issu…
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![1724488205916](https://github.com/user-attachments/assets/b1de2706-3332-4899-be0a-319de4841c29)
CupboardsCloseAll: It seems there are some issues with this environment, can I request a fix for …
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I'm experiencing this using dwm with only the [swallow](https://github.com/bakkeby/patches/blob/master/dwm/dwm-swallow-6.5.diff) and [togglefullscreen](https://github.com/bakkeby/patches/blob/master/d…
2084x updated
3 weeks ago
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Hi,
I compared my laptop and my desktop PC performance and I got the following result:
![image](https://cloud.githubusercontent.com/assets/16503773/25460103/ac7621ce-2ad9-11e7-8ca6-e7fc09bb781b.pn…
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#16633 enables us to define more human-like production behaviour by modifying its behaviour based on the current game state.
We should be able to build something quite nice with only a few rules (i…
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I am excited to have read the[ documentation on quantization](https://github.com/nod-ai/sharktank/blob/main/docs/quantization.md). The document deeply considers the paradigm shifts in quantized model …
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## The problem
All across the system we have components that render various types of floating elements. Each of these cannot be rendered via a portal because it fails [SC 1.3.2: meaningful sequence](…
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I started a small table, see https://apytypes.github.io/apytypes/comparison.html
However, I also found https://gist.github.com/snhobbs/6441850a39c7c01b34468f9fee6b82a4 which for sure can be used as…
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# Feature or enhancement
### Proposal:
The Python supports only decimal floating point literals. But underlying hardware based floating point numbers are binary, not decimal, and conversion to …
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I'm developing a GUI application in Ubuntu 20.04 using GLFW and OpenGL 3.2. My application has two windows: Window1 based on custom-made ImGui and Window2 based on Open3D Visualizer. I want to make Wi…