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**Describe the bug**
Evreytime i try to launch a game, only the frist time, I get the Error 10060 , but the other times games boot successfully. So only at first boot i get this error. With my wi-f…
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Found that a request filter is implmented to enable the setting `preserveDrawingBuffer` but I get some questions here:
1. What is the purpose of this setting, game view capturing and streaming?
2.…
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I'm currently using Moonlight on a htpc with linux, as it's mostly controlled with a controller it would be nice to be able to shutdown the client machine within moonlight.
I prefer using a htpc as …
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So.. I use a pulseaudio server that is hosted on another device in my LAN (for complicated reasons mostly unique to my circumstances.) And it works well with every other application I've tested (Firef…
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**Is your feature request related to a problem? Please describe.**
Right now it's impossible to run MTA with some HD texture packs without having some streaming problems. Even 256x256 texture packs t…
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I have an idea for a feature I think many people would be interested in. Steam Headless not expressly for remote play streaming but used primarily as a local Steam Library server using Valve's new loc…
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## Summary: Integration with StreamerBot to enable more flexibility with custom interactions from Twitch, Youtube, Trovo, VStream, StreamElements, StreamLabs, and anything else that Streamer.bot can i…
dbqt updated
5 months ago
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I have the seed of an unusual idea, but before we can do it we need a way to take the stream of video output by the Sonic game during play and compress it using some standard video compression method.…
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### Game or games this happens in
N/A
### What area of the game
I have had PPSSPP open on my media server for several days configured in remote streaming mode so that I can play my games on my Pixe…