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I came across shader compilation errors when trying to implement a new LamaSurface node (Renderman definition: https://rmanwiki.pixar.com/display/REN26/LamaSurface). The LamaSurface node has two input…
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As a developer I would like to have documentation on interface elements, such that I can more easily maintain and extend these elements.
**Successor** #12497
**Acceptance Criteria**
- The README.md …
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It's because the following code in the GeoJSON layer initialization:
```
pointToLayer: function(featureData, latlng) {
return new L.Polyline([latlng]);
},
```
Apparently, polyline with …
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![image](https://user-images.githubusercontent.com/108572070/190400155-de86f030-ee6f-41e0-bccc-b9ee57e7f8f8.png)
As it shows, there's an error exporting NoColors. In three.js, 0.144.0/build/three.mod…
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There is no extra in geometry nodes add menu!!!
test with both 3.5.1 3.6.5
![Snipaste_2023-10-30_21-15-35](https://github.com/SpectralVectors/MindMapper/assets/11469635/f1b02880-5b99-4309-b0f7-0054…
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Hey,
first thanks a lot for the great provided work. I have a use case, where I would want to use the Routing Kit for the purpose of producing a roadnetwork for map matching purposes. I have taken…
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At the moment, we only support `Polygon` based geometry, which has some limitations:
- The size of the polygon doesn't correspond to the pixel count of the object for two reasons: (a) the polygon itse…
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Hi @hluk I have the issue with CopyQ with Wayland on Hyprland still after importing Wayland script.
![1](https://github.com/hluk/CopyQ/assets/111571367/eefa33b9-1e6c-41df-85d9-8aa0e8bb2428)
This o…
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** Generate a mesh in a single complex polygon**
Based on earlier test with simple polygons, I rewrote code to generate a mesh within a polygon by generating a mesh within the polygon bounds and th…
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Hi there,
We are struggling with interpreting the legs in the output from OSRM. Our goal is generally to draw a line with timestamps for each node. To draw the line, `matchings[i].geometry.coordina…