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**Description**
Upgrading the android [wgpu winit example](https://github.com/rust-mobile/rust-android-examples/tree/main/agdk-winit-wgpu) from wgpu 0.16.3 to 0.17.2 causes the example to hang on…
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With the app supporting android 4.3 minimum, there are a number of devices that could use this port if Opengles 2.0 support could be added. SDL does contain bindings for opengles 2.0 that could be le…
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**Software Versions**
* Python:
(kivy_venv) D:\githubs\kivy\kivy_venv\share\kivy-examples\3Drendering>python --version
Python 3.7.0
* OS:
win10
* Kivy:
1.11.1
* Kivy installation method:
py…
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**Description**
The open GL Backend fails to create a surface. Here is the code in question.
```rust
let size = window.inner_size();
// The instance is a handle to our GPU
// BackendBit::…
sotrh updated
6 months ago
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I've found a bug in your texture upload mechanism for OpenGL on Android. Basically you set the packing alignment to a fixed value of 4 with `glPixelStorei(GL_UNPACK_ALIGNMENT, 4);`. This can be proble…
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### Description
Hello,
It would be incredibly useful to have Android support for LWJGL 3, specifically for the vulkan/gles support. Having a single rendering engine to maintain is much simpler than …
tlf30 updated
3 months ago
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### MAME version
0.251 8df400b6b9d05fc12644e2314bceb86aaf5792ce
### System information
Fedora 36, x86-64, 16GB RAM, RTX 2080Ti, nvidia proprietary driver 525.60.11
Built with all symbols for deb…
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Hi! :smile:
On the page for glGetInternalformativ(), GL_TEXTURE_2D_MULTISAMPLE is mentioned, which is correct for GLES 3.1, but not for GLES 3.0, which can only accept GL_RENDERBUFFER as a target.
R…
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### Use case
render with flutter & encode to h264
Currently I:
1. render an image with flutter, using `ui.PictureRecorder()` & `picture.toImage(width, height);`
2. send the pixel bytes over a …
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```
* Detected file collision(s):
*
* /usr/include/GLES2/gl2.h
* /usr/include/GLES2/gl2platform.h
* /usr/include/GLES2/gl2ext.h
* /usr/include/EGL/egl.h
* /usr/include/EGL/eglplatf…