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### Feature Request
It would be nice to see Sega Chihiro emulation in the future since the hardware is very similar to the Xbox's hardware. Sega Chihiro units are getting rare nowadays. Games that us…
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The current tutorial requires four (4) ARM64-based virtual or physical machines connected to the same network. While the use of ARM64 machines is insightful and reflects the growing adoption of ARM pr…
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I use arm64 hardware to make armv7 and aarch64 platform docker containers with rust project inside.
To get armv7 on aarch64 platform used qemu emulation via docker buildx.
rust 1.44 works as should.…
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Hello,
An [interesting Arculator bug](https://stardot.org.uk/forums/viewtopic.php?p=399292#p399292) was found recently on one of my Stardot forum threads. It appears that `*Unplug`'ing the **FPEmul…
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The ccgx fwupd plugin has a very low coverage score: https://coveralls.io/github/fwupd/fwupd -- This means it’s not being adequately tested during CI and pre-release testing, and might mean we release…
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It shouldn't be too hard, because there is already MacOS Apple silicon support and Linux x64 support.
Sorry if this is already a thing, it's just it didn't work for me. I was going to check out the…
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The elantp fwupd plugin has a very low coverage score: https://coveralls.io/github/fwupd/fwupd -- This means it’s not being adequately tested during CI and pre-release testing, and might mean we relea…
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### Describe the Bug
(edited from original post) Upon opening the app and then selecting a game, there can be severe microstuttering issues. So far I have tested Dark Cloud and Half-Life (at 300% o…
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### Describe the Bug
videos are incredibly distorted in both hardware and software renderer.
https://www.youtube.com/watch?v=ZkLFj1DqTrQ
### Reproduction Steps
start the game and watch the openi…
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**Tell us about your request**
I'm not an expert on this part, but I know that there is an option for ARM devices on mac (m1,m2,m3) to use rosetta to run intel based images (This helped a lot of mssq…