-
Looks like an autonym with authorship
```
{
"count": 14061,
"verbatim_taxonID": "NHMSYS0001499452",
"verbatim_taxonConceptID": "NHMSYS0001499452",
"verbatim_scientificNameID": "null",
…
-
Would it be possible to add text input boxes into the hubs so you have a box the player clicks on it enters some text and that gets stored in a variable accessible in Lua.
Could be used for such th…
-
**Is your feature request related to a problem? Please describe.**
Playing on multiple Servers makes it difficult and annoying to set up my Tabs for all of them.
**Describe the solution you'd like…
-
Reporting client version: 515.1637
## Issue Summary
so i tried to repair my own robotic wounds as the RD (with diagnostic sunglasses on) but I still got the prompt that says it'd work better…
-
# Steps to Reproduce
Just logged in and tried to play as normal. Has been working over the last few days just fine. Not today.
# Actual Behavior
I can talk. I can walk with no animation. I Can tp. I…
-
## Round ID:
#113927
## Testmerges:
#45118
#45353
## Reproduction:
this is nothing new in particular but its something that has been trending because powergamers want to be harder to see
…
ghost updated
2 years ago
-
Title.
Nowadays, people has better monitors and with that Custom huds aren't being displayed correctly, with that, we can make more better looking hud positions.
-
## What just happened?
Recently, after last updated viewer a diagonal/transparent line showed up that cuts through the HUDS located in the top left. There is nothing attached I can find to detach to s…
-
Ironwail now does support hud first introduced in vanilla quakeworld clients. It would be great if copper could support this hudstyle in an upcoming version.
-
Based on the later discussions from #447 .
I believe a fair point can be made here about centered HUDs, notably for ultrawide/21:9 screens as they are considerably wider than 16:9 and the partial a…