-
```
This would just be gravy. :) As I add more and more games, I find that there
are games I'd like to quickly revisit. Currently the grand winner is
Kerkerkruip - man is that thing addictive. I kee…
-
```
This would just be gravy. :) As I add more and more games, I find that there
are games I'd like to quickly revisit. Currently the grand winner is
Kerkerkruip - man is that thing addictive. I kee…
-
Add link to _ZILCH How-to_:
https://github.com/ZoBoRf/ZILCH-How-to
-
At the beginning of the game:
```
>FROTZ SPELL BOOK
There is an almost blinding flash of light as the spell book begins to glow! It
slowly fades to a less painful level, but the spell book is no…
-
```
>LOOK
Earth Orbit, in a soap bubble
You're five hundred miles above a sea of ice, hurtling in profound silence over
the Arctic atmosphere. Layers of crimson and violet describe the curve of …
-
```
>LOOK
Midair, in the roc's talons
You are in midair. Fortunately a very large bird is carrying you, otherwise you
would fall. You are above a trackless wilderness to the east of a range of
ja…
-
Review a list of popular and well-made text adventures to find features that should be added to the Utopian Engine. List to follow.
-
```
>OPEN LID
Have your eyes checked.
>OPEN LID
t roomavaiz
```
That message is printed by ```PLID-FCN```:
```zil
-
This bug is in several games, so maybe I should stop reporting it in every single game?
```V-OPEN``` contains this code:
```zil
(
)
```
So if a container contai…
-
```
I'm pretty sure the subject says it. :) Not a big thing, there are only 2
Infocom games using it (The Lurking Horror and Sherlock), but, on the other
hand, should be easier to implement than, sa…