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zork2
Zork II: The Wizard of Frobozz
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You can remove Cerberus's collar with the "Fry" spell
#86
eriktorbjorn
opened
3 years ago
0
Objects can lose their TRYTAKEBIT
#85
eriktorbjorn
opened
3 years ago
0
You can board anything (kind of) while under the influence of the Fall spell
#84
eriktorbjorn
opened
3 years ago
0
You can kind of levitate Cerberus
#83
eriktorbjorn
opened
3 years ago
0
"LEAVE GAZEBO" doesn't work as intended
#82
eriktorbjorn
opened
3 years ago
0
"DISENCHANT object" usually prints no response
#81
eriktorbjorn
opened
3 years ago
0
You can see the Wizard tear his beard, even when he's not there
#80
eriktorbjorn
opened
3 years ago
0
If you "float" an object in your inventory, it stays in your inventory
#79
eriktorbjorn
opened
3 years ago
1
The wizard can see you talking with the demon even after the demon has departed
#78
eriktorbjorn
opened
3 years ago
0
The dragon is described as blocking the way to the north, even when he's not
#77
eriktorbjorn
opened
3 years ago
0
The princess enters End of Ledge from the wrong direction
#76
eriktorbjorn
opened
3 years ago
0
The room LDESC for VIEWING-EAST is missing a colon
#75
heasm66
opened
3 years ago
0
You can lock/unlock the oak door from a distance
#74
eriktorbjorn
opened
3 years ago
0
Fix for the sea serpent and the crystal sphere not being described as was probably intended
#73
eriktorbjorn
opened
4 years ago
0
Floating an object with the wand should probably set its TOUCHBIT
#72
eriktorbjorn
opened
4 years ago
0
Filching from the wizard's cabinet doesn't check if the cabinet is empty
#71
eriktorbjorn
opened
4 years ago
0
Unnecessary space when the wizard casts Float on you while you're in a vehicle
#70
eriktorbjorn
opened
4 years ago
0
You can talk to the "global unicorn", kind of
#69
eriktorbjorn
opened
4 years ago
0
Giving your light source to the wizard prints two different messages about the room turning dark
#68
eriktorbjorn
opened
4 years ago
0
Missing line breaks before final score (except when winning)
#67
eriktorbjorn
opened
4 years ago
0
You can make the match burn forever
#66
eriktorbjorn
opened
4 years ago
1
Fear spell prints misleading message if you can't flee
#65
eriktorbjorn
opened
4 years ago
1
OPEN-CLOSE prints unnecessary CR when closing a closed door
#64
eriktorbjorn
opened
4 years ago
0
Objects can stop glowing even when they're not there
#63
eriktorbjorn
opened
4 years ago
0
"RUB CERBERUS WITH WAND" doesn't quite work as intended
#62
eriktorbjorn
opened
4 years ago
0
Floating the collar should only affect Cerberus if he's wearing it
#61
eriktorbjorn
opened
4 years ago
1
You can refer to the wizard's trophy case from the Pentagram Room
#60
eriktorbjorn
opened
4 years ago
0
Missing blank line when paying the Gnome of Zurich
#59
eriktorbjorn
opened
4 years ago
0
Gnome of Zurich glitch when carrying the wizard's wand
#58
eriktorbjorn
opened
4 years ago
1
Unimplemented feature (?): The demon opening the wizard's trophy cabinet
#57
eriktorbjorn
opened
4 years ago
5
The clear sphere has an LDESC that is (almost) never used (should probably be FDESC)
#56
eriktorbjorn
opened
4 years ago
1
You can't look in the hole in the safe if there are objects in it
#55
eriktorbjorn
opened
4 years ago
0
Library book glitches
#54
eriktorbjorn
opened
4 years ago
1
"INFLATE BALLOON" only prints custom response if you're inside
#53
eriktorbjorn
opened
4 years ago
0
You can tie the wire to the hook multiple times
#52
eriktorbjorn
opened
4 years ago
0
Fixed or mitigated various balloon glitches (don't necessarily merge)
#51
eriktorbjorn
opened
4 years ago
1
Implicit take from bucket works where explicit doesn't
#50
eriktorbjorn
opened
4 years ago
0
Objects in the receptacle work a bit strange
#49
eriktorbjorn
opened
4 years ago
2
Taking burning objects from the receptacle is handled inconsistently
#48
eriktorbjorn
opened
4 years ago
0
Taking things from the balloon receptacle is glitched
#47
eriktorbjorn
opened
4 years ago
0
Putting multiple objects in the balloon receptacle is handled inconsistently
#46
eriktorbjorn
opened
4 years ago
2
Window glitches
#45
eriktorbjorn
opened
4 years ago
5
Even though you can see the key on the mat, you can't take it
#44
eriktorbjorn
opened
4 years ago
0
When putting an object in the keyhole, the object in the other keyhole disappears
#43
eriktorbjorn
opened
4 years ago
0
Some musing on doors
#42
eriktorbjorn
opened
4 years ago
0
GOLD-KEY should probably have TOOLBIT
#41
eriktorbjorn
opened
4 years ago
0
You can unlock WIZ-DOOR even if the key is on the floor
#40
eriktorbjorn
opened
4 years ago
0
You can close the aquarium and the bucket
#39
eriktorbjorn
opened
4 years ago
0
Throwing the bomb at the aquarium doesn't work
#38
eriktorbjorn
opened
4 years ago
1
Throwing the flask at the aquarium neither breaks the flask nor mungs the room
#37
eriktorbjorn
opened
4 years ago
0
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