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TypeError: getComponent: Type must be non-nil
at Node.addComponent (_virtual_cc-141f6284.js:34510:21)
at new e (engine.js:1:16164)
at e.init (engine.js:1:12271)
at inspector.js:1:3…
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Hello, cool tool! However in the inspector it breaks, overlapping with the other components. It worked the first time but then stopped working and did this. Changing where the script is and reloading …
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### Description
AnticipatedNetworkTransform breaks InLocalSpace configuration.
### Reproduce Steps
1. Add AnticipatedNetworkTransform component to any GameObject with NetworkObject.
2. Enabl…
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### Describe the bug
Click Node in Scene should show Node Inspector Property like in the video, not the .os function or anything related
I've to click another node and click back the node I want, …
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https://github.com/jakobhellermann/bevy-inspector-egui/blob/2e3e5ed3a3bdbaff974c7a8f08c3d072a20449c8/crates/bevy-inspector-egui/Cargo.toml#L44-L46
```
error: bevy_egui uses unstable APIs to supp…
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In the inspector, the right-hand tabs (at least, maybe all tabs) should use a visible scrolling animation when switching between tabs. So that the tab container behaves like an image carousel.
I ca…
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Any actions with the "+s"\"+i" buttons in the inspector are ignored in 2022LTS\2023
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I'm unable to add action buttons to a gt4gemstone inspector.
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rework and extend the current Inspector to work with an AssetManager in the EditorRuntime, hot swappable Assets!
- [ ] Inspector Design to fit editor structure
- [ ] UI Representation of Component…
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![Screenshot 2023-12-03 at 10 20 08 AM](https://github.com/flutter/devtools/assets/17657941/e5ebfb28-a899-474b-b3c2-59af11b885c3)