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When running my game on my work station (not when running it on my laptop), I get the follow error:
> WARNING: An illegal reflective access operation has occurred
> WARNING: Illegal reflective acc…
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win10
gradle runSurvival
Sep 11, 2022 5:44:14 PM com.jme3.app.LegacyApplication handleError
SEVERE: Uncaught exception thrown in Thread[jME3 Main,5,main]
com.jme3.asset.AssetNotFoundException: m…
Ygarr updated
2 years ago
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```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
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```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
-
```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
-
```
What steps will reproduce the problem?
1. Run some example on Linux or Android
What is the expected output? What do you see instead?
I receive an error "DXT is not supported by the hardware".
jME…
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If you run the example from the Readme, you get a few groupings that have one odd element:
``` json
{
"types": [
"org.dyn4j.geometry.decompose.SweepLineState",
"org.dyn4j.ge…
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I just upgraded to NetBeans 14 (and Temurin/jdk-17.0.4+8) and tried to run HelloMav:
```console
> Task :HelloMav:run
Jul 24, 2022 10:20:39 PM com.jme3.asset.AssetConfig loadText
WARNING: Cannot fi…
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```
When performing a ray collision with a box where 1 extent (in this case the Y)
is 0, the collision passes through the box in certain cases. This seems similar
to an earlier bug where the terrain…
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Running this code:
``` java
import com.jme3.app.SimpleApplication;
import com.jme3.math.ColorRGBA;
import com.jme3x.jfx.AbstractHud;
import com.jme3x.jfx.GuiManager;
import com.jme3x.jfx.cursor.proto…