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My use case is for color grading HDR games for OBS, but it might be nice for game devs using unreal engine or unity.
They expect something like https://docs.unrealengine.com/portals/0/images/Engine/R…
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```shell
Input black L*a*b*: 0.703564 -0.001953 -0.001953
Input white L*a*b*: 100.000000 -0.001953 -0.001953
Output black RGB: 0.0000 0.0153 0.0683
Output white RGB: 99.9989 99.9994 100.0000
Fill…
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I noticed the idea of lut files in the TODO list. I have added support for the lut file format in ForImage. Examples of this functionality can be found at the following links: [example15](https://gith…
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### Co trzeba zmienić/skorygować?
Czy to czasem nie powinno być odmienione?
; Months
JANUARY_SHORT="Sty"
JANUARY="styczeń"
FEBRUARY_SHORT="Lut"
FEBRUARY="luty"
MARCH_SHORT="Mar"
MARCH="marze…
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ACES to ADX transform should be examined for possible updates as suggested in this [ACES Central post](https://acescentral.com/t/aces-1-2-release-candidate-1/2399/5)
> There is also a clamp in th…
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Hello,
From the previous comments from OSOAA and pyOSOAA repositories, I understand that you were able to generate Rayleigh and Aerosol LUTs for Atmospheric Correction in SeaDAS. Can you please tel…
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Add loading and saving of LUTs.
jupfi updated
4 months ago
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It would be nice to model failures in the LUTs of a CLB. While the current approach clearly indicates that a LUT bit has been upset, it would be nice to see how the overall LUT changed. A simple appro…
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Ideas to pursue:
Reduce the size of Z17 by confining it to protocol geometries (DA).
Build LUTs in lieu of full calculations for given conditions (AR).
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希望大佬能解我心头之惑 ^—^