-
In my render window I don't have the little tab to make frames for animation. I have the latest drivers and version of MagicaVoxel. Any ideas how to fix this?
-
As a linux user, I would like to be able to use MagicaVoxel.
Note that I couldn't find a more suitable place to send a suggestion, so I'm filing an issue here.
-
When i install the plugin and add a single .vox File importing works, but as soon when i add several files at once it hangs while importing and it will never finish.
![image](https://github.com/jon…
-
Hi.
I see that in the `readme.md` you have a MagicalVoxel and it is only free price and only for windows. And there are some floss alternatives (yep, they are not mature projects or they haven't s…
-
It is wonderful to have so many options in the render mode of MagicaVoxel but it kills me that I can not import as is rendered model (with lights/emissions/glass/metal effects) to Unity.
-
Hi,
I notice the version number of vox files has changed to 200 starting with version 0.99.7 of MagicaVoxel.
However, the changes are not described in the [file format](https://github.com/ephtra…
-
Your how to is either out of date or incorrect for MVInport.
Is there any way you could include some demo code?
I can't seem to figure out how to use this after a few hours spent attempting to load …
-
Hello, I'm wanting to load MagicaVoxel .vox models into a VoxelTerrain
I noticed there is VoxelVoxLoader and this looks like what I need, but I'm unsure how to get the voxel buffer and color palett…
-
In MV vox files the instance order is important for the correct rendering of overlapping voxels. The first instance will 'replace' voxels in later instances. This instance order applies to groups and …
-
You probably already know this eph, but I use Magicavoxel on a 1080p display all the time just fine, but on my 4K laptop screen the buttons are way too tiny. I'd love a 4K resolution mode that just up…