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### Type of Error
Incorrect Behaviour
### Mod List
Legendary Tooltips v1.4.4
resourcepack: Origin Realms - Legendary Tooltips
### Description
*Minecraft version actually is 1.20.1 but dont has t…
peow updated
7 months ago
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OptiFine applies the PBR from the base texture (e.g. `iron_golem_n.png`) to animated entity textures as well. With Animatica however, in order to animate the entity texture it seems to completely disa…
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Optifine does not use above 50% usage on RTX 3070s cards!
This Bug has been tested on multiple different Computers with different configurations and different kinds of RTX 3070 cards.
The Bug occurs…
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### What happened?
[https://wiki.archlinux.org/title/XDG_Desktop_Portal](url) is responsible for allowing applications to open a browser when clicking a link and opening a folder/dialogue when clic…
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### Describe the bug
Hello I'm running Geyser-Standalone, and as soon a a few players are online we're seeing high IOWait times with in Prometheus Node Exporter.
Also I looked with htop, well th…
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Currently the world loading screen of BedrockIfy uses a custom texture, which means it looks quite out of place with resourcepacks applied. Instead of asking resource packs to add support though, how …
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Hey! So I tried to implement your shader that allows us to change xp bar number color in 1.21 but it doesnt seem to load at all, it displays this errors in the logs:
Shader rendertype_entity_transl…
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Instead of using `.minecraft/itemsfromtext//`, make a more datapack format for :
- adding an item => `.minecraft/itempacks//data//items/.json` (use json for more datapack-like experience)
- adding t…
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Let me start with that link.
https://bitbucket.org/prupe/mcpatcher/wiki/Custom_Item_Textures
It is possible to change texture of any item using this path:
.minecraft\resourcepacks\\assets\minecr…