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I wonder what's going on here as i doubt it's entirely Ruby's fault, LiteRGSS2 (LiteCGSS is the backend with SFML2 and LiteRGSS2 are the Ruby bindings) can draw around 50k at a stable 60 fps (or is SF…
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### Device Type
* [ ] RG351P/M
* [ ] RG351V
* [ ] RG351MP
* [ ] RG353M/V/P
* [ ] RG503
* [ ] RG552
* [ ] RGB10
* [ ] RGB30
* [ ] RK2023
* [ ] X55
* [ ] Other device (device name here)
…
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Issue 107 fixed a problem with table autotiles appearing below grass tiles. Now, however, table legs appear _above_ some tiles they shouldn't.
Original issue:
http://i.imgur.com/Monioxs.png
After I…
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Controllers can have analog stick drift, hence the concept of deadzones. SDL seems quite sensitive enough to sense *anything* the controller does, including analog stick movement when the player is no…
Eblo updated
2 months ago
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### Package and Environment Details (include every applicable attribute)
* Package Name/Version: **conan-cygwin_installer/2.9.0**
* Operating System+version: **Windows 10 2004**
* Compile…
BCG04 updated
4 years ago
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Windows Defender reports `Trojan:Win32/Bearfoos.B!ml` on mkxp-z.exe.
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![image](https://github.com/mkxp-z/mkxp-z/assets/67521199/baabe64b-80bf-407a-8373-50083cbe5abb)
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I'm trying to compile retroarch for the PlayStation Classic which uses wl_shell. It appears that versions up to 1.7.8 had support for it, but then it switched to xdg-shell and dropped wl_shell in 1.7.…
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https://github.com/inori-z/mkxp-z
See what it gets you. It may improve compatibility, speed, etc.
It may make it possible to compile yourself.
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when i will start the game i get this error message :
`Script 'fuyllscreen' line 14: NameError occureduninitialized constant Module::Win32API`
How to fix it ?
se7uh updated
2 months ago