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Perma-death has always been one of the main features of the MMO, so we are going to implement perma-death.
Incapacitation is a state where you are still alive, but you cannot do anything. This preven…
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**Is your feature request related to a problem? Please describe.**
Seeing the functionality of the new PR https://github.com/AscensionGameDev/Intersect-Engine/pull/577 for the tags there is a s…
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**Is your feature request related to a problem? Please describe.**
Currently, there's no way to read game variables from the editor. This severely limits the engine's users, as they're unable t…
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**Is your feature request related to a problem? Please describe.**
The current crafting system is not scalable if the developer intends to implement any sort of conditions or skill requirements…
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**Is your feature request related to a problem? Please describe.**
Change the give exp, to "set exp", and then accept positive and negative values to be added to or subtracted from the current …
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Currently, the engine has two fixed player resources: HP and MP. I think it would be a good idea to add some flexibility here. HP is pretty standard, but MP might not fit the theme of many games. Inst…
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Survey เอกสารและงานที่เกี่ยวกับการสร้างเกม
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**What is the URL for your Twitch channel?**
https://twitch.tv/phanxgames
**Are you a Twitch affiliate or partner?**
Yes Affiliate
**What languages / frameworks / tools do you program in wh…
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- [x] I have paid attention to this example and will edit again if need be to not break the formatting, or I will be ignored
- [x] I have searched existing [issues](https://github.com/LandSandBoa…
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### Describe the project you are working on
A third person shooter project with MMORPG game mode.
### Describe the problem or limitation you are having in your project
Complexity in the Virtu…