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when using `cl_forceenemymodel` and `cl_forceteammatemodel` and viewing from spectate, all players in any team have models set in `cl_forceenemymodel`
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In the OpenAg Box, we're adding a geocoder which will likely mean that Box users will want to see how their data looks on a map. Everyone loves a map! d-portal should display both the location and the…
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I've tried for a very basic implementation of IClientVGUI, however upon calling vgui2::VGui_InitInterfacesList client.so will no longer load.
My (very basic, just wanted to test if it would work …
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Basically fix standing up dead corpses.
Might be doable clientside, not sure.
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Hello! How to build gamedll? It seems like Makefile in the "dlls" folder is not relevant.
Or gamedll build scripts is only private? Thanks!
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Hi, the images are not available in https://storage.googleapis.com/openag-v1-images/.
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Hi, when I go to the server, it crashes me with this error. What could be the problem?
![hl_Pa81ykgIN7](https://user-images.githubusercontent.com/50547371/84272549-3bea0e80-ab36-11ea-9e61-0391b614b…
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Prevents working on e.g. Ubuntu 16.04
```
00000000 DO *UND* 00000000 GLIBCXX_3.4.22 _ZTINSt6thread6_StateE
00000000 DF *UND* 00000000 GLIBCXX_3.4.22 _ZNSt6thread6_StateD2Ev
00000000 …
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```
/home/yalter/Source/cpp/OpenAG/cl_dll/hud_servers.cpp: In member function ‘int CHudServers::LoadMasterAddresses(int, int*, netadr_t*)’:
/home/yalter/Source/cpp/OpenAG/cl_dll/hud_servers.cpp:824:…
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Reported by mxpph.
AG version info:
```
Protocol version 48
Exe version 1.1.2.2 (valve)
Exe build: 15:17:55 Jul 24 2019 (8308)
```
- AG version is latest from "full mod package" on https:/…