issues
search
YaLTeR
/
OpenAG
An open-source reimplementation of Adrenaline Gamer's client library.
https://j.mp/OpenAG
Other
134
stars
39
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add hud_watermark command
#191
sabianroberts
closed
1 week ago
4
Half-Life 25th Anniversary Update
#190
sabianroberts
opened
4 weeks ago
3
Don;t launch on gentoo Linux
#189
GentOwU
opened
1 month ago
1
Add fix to ghost shots from HLSDK 25th anniversary
#188
rtxa
opened
2 months ago
2
cl_autorecord 1 doesn't work under 25th anniversary build
#187
execut4ble
opened
10 months ago
0
Replace cuboid with polygons drawing for triggers on hardware engine if the model data available
#186
SmileyAG
opened
10 months ago
1
Make a new list for hardcoded map series in Discord RPC module and fixed declaration of struct in com_model.h
#185
SmileyAG
closed
10 months ago
6
Make sure the client is linked to libSDL2
#184
FreeSlave
closed
11 months ago
1
Added cl_show_server_triggers_* cvars (related to plugin PR)
#183
SmileyAG
closed
10 months ago
11
OpenAG Compatible Happy 25th Anniversary Half-Life ?
#182
brunoraisson
opened
12 months ago
1
[LINUX] could not load library /home/.../ag/cl_dlls/client.so
#181
Lamborge
opened
1 year ago
7
OpenAG crashes after Half-Life 25th Anniversary Update
#180
GTManiK
closed
1 year ago
3
cl_old_scoreboard_name_sv "1"
#179
brunoraisson
opened
1 year ago
1
cl_old_scoreboard_name_map "1"
#178
brunoraisson
opened
1 year ago
0
cl_old_scoreboard_id "1"
#177
brunoraisson
opened
1 year ago
0
Make name/team change and game leave messages ignorable
#176
fireblizzard
closed
1 year ago
1
Small additions and cleanup
#175
SmileyAG
closed
11 months ago
9
Make hud_saytext draw even when hud_draw is 0
#174
SmileyAG
closed
11 months ago
3
Add Fullbright Playermodels
#173
JONERAGILT
opened
2 years ago
14
Added cl_hide_other_players
#172
chinese-soup
closed
2 years ago
1
CustomTimer: Use float time instead of decimal
#171
SmileyAG
closed
1 year ago
3
SayText: Add cvar to disable rainbow color
#170
tmp64
closed
2 years ago
1
Make hud_rainbow 1 no to affect the chat
#169
LeonN534
closed
2 years ago
0
Add location system
#168
andreiseverin
opened
2 years ago
0
Duel Gamemode with queue system (like quake)
#167
gustavomassa
opened
2 years ago
1
Refactor HUD text messages for Unicode support
#166
SmileyAG
opened
2 years ago
1
Spectator First Person offset issue
#165
gustavomassa
opened
2 years ago
3
RPC: Always convert current map name to lowercase for thumbnails
#164
SmileyAG
closed
2 years ago
2
RPC: Check all variation of map names with uppercase and lowercase letters
#163
SmileyAG
closed
2 years ago
0
RPC: Find substring in list for map_name and apply it for thumbnail
#162
SmileyAG
closed
10 months ago
1
CI improvements
#161
Margen67
closed
2 years ago
1
discord: hardcode hl1_bhop maps without a beta prefix for thumbnails
#160
SmileyAG
closed
2 years ago
1
StudioModelRenderer: Move new methods to end of virtual table
#159
UnkwUsr
closed
2 years ago
1
Added cl_team_sounds_volume
#158
chinese-soup
closed
2 years ago
4
Added cl_killsound & cl_killsound_path & hud_saytext_sound_path
#157
SmileyAG
closed
2 years ago
1
Added decent jumping
#156
SmileyAG
closed
2 years ago
1
Ducktap fix
#155
yhoiluhi
closed
2 years ago
3
Added r_drawentities 5 for hardware rendering
#154
SmileyAG
closed
2 years ago
4
Register showtriggers as client command
#153
SmileyAG
closed
2 years ago
3
Added cl_hide_center_messages, moved custom viewmodel pointers below of m_pStudioHeader
#152
SmileyAG
closed
2 years ago
2
cl_hide_center_messages
#151
SmileyAG
closed
2 years ago
1
Add cvars to ignore certain messages
#150
fireblizzard
closed
2 years ago
2
Strafing HUD
#149
Schlufi
closed
2 years ago
4
Fix watermark not disappearing when playing back demo with viewdemo
#148
chinese-soup
closed
3 years ago
1
Not animate "up" and "down" seqs, if cl_viewmodel_disable_equip enabled
#147
SmileyAG
closed
3 years ago
1
Add hud_jumpspeed_height and hud_speedometer_height cvars
#146
yhoiluhi
closed
3 years ago
3
Added a CVAR to draw messages when hud_draw = 0
#145
SmileyAG
closed
3 years ago
1
Move the jumpspeed down speedometer with below_cross 0
#144
SmileyAG
closed
3 years ago
3
AMXX
#143
007basaran
closed
3 years ago
1
Always render local player model when watching a POV demo with dem_forcehltv 1
#142
chinese-soup
closed
3 years ago
2
Next