Open rtxa opened 2 months ago
I don't think this change alone fixes the issue. From my testing valve's fix doesn't work in multiplayer: https://github.com/ValveSoftware/halflife/issues/3772
I haven't tested again since the SDK has been updated, but I wouldn't expect that to fix it since it didn't work correctly in HL25 HLDM.
Too bad it doesn't work, I would test it myself when I have some time. Maybe a little offtopic but have you tested if AG servers (using BulliT original code) has worst reg code than vanilla HLSDK? Before and after HLSDK25 update?
According to latest HLSDK 25th anniversary, there was a client issue with ghost shots
https://github.com/ValveSoftware/halflife/blob/master/cl_dll/ev_hldm.cpp#L424