Open gustavomassa opened 2 years ago
toggle the cl_viewheight_mode property to 0/1 (depending on what it currently is)
@chinese-soup it was set to 1, setting to 0 fixes the issue. Can we detect when it's in an older HLSDK server, if not just ignore it?
Is there a way to detect when the HLSDK is the latest version and this fix should be applied? Adding this version check here would fix the issue https://github.com/YaLTeR/OpenAG/blob/679f146ff7a9f15d574b4e37ce3f5622f635faee/cl_dll/view.cpp#L1549
Hello
I'm having some kind of spectator first-person mode offset on the -Y-axis, looks like the player is always ducked, you can see on the video when he uses the gauss, where the crosshair is compared to where it hits
https://user-images.githubusercontent.com/16235598/163699727-f6483b1e-6b47-48a9-88ba-62d6d4c0ad79.mp4