YaLTeR / OpenAG

An open-source reimplementation of Adrenaline Gamer's client library.
https://j.mp/OpenAG
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Make hud_saytext draw even when hud_draw is 0 #174

Closed SmileyAG closed 9 months ago

SmileyAG commented 1 year ago

Can be useful for recording some HLKZ runs (because there is always chat output of run time/top in leaderboard)

YaLTeR commented 1 year ago

Not sure showing the chat output is in the spirit of hud_draw 0... Also not sure how to go about this sort of request. What are the use-cases for hud_draw 0? Do people use it during gameplay, or just for demo recording? There's HLKZ demo recording (not necessarily with chat output, you might very reasonably want to overlay the time afterwards in a video editor in a nice way), there's also frag movie demo recording (where you likely don't want any chat output), anything else?

SmileyAG commented 9 months ago

I know that I’m answering almost a year later, but I decided to sort out my old unresolved requests (which for one or another reason disappeared from my sight), and here it is

I am sure that then, and even now, one of the main goals of this request was to show, for example, the emotions of players from the chat after someone making a record on a significant map, so there is a more or less fair reason why this should be And besides, you can toggle them separately by using hud_saytext cvar, so I see no reason to reject this request

YaLTeR commented 9 months ago

Apparently Bugfixed HL also draws it with hud_draw 0, so that's good then.